___________________________________________________________________________________________________________________ ABCD BIRD TASK (tablet version) ___________________________________________________________________________________________________________________ Script Author: Katja Borchert, Ph.D. (katjab@millisecond.com) for Millisecond Software, LLC Date: Nov 2014 last updated: 04-03-2023 by K. Borchert (katjab@millisecond.com) for Millisecond Software, LLC Script Copyright © 04-03-2023 Millisecond Software ___________________________________________________________________________________________________________________ BACKGROUND INFO ___________________________________________________________________________________________________________________ This script runs the ABCD Research Consortium version of the Inquisit BIRD task optimized for tablet (in person testing) use. A smartphone version (remote testing) is also available through the Millisecond Software Task library. The script was generously made available by the ABCD Research Consortium. Bird Reference: Daughters, S.B, Reynolds, E.K., MacPherson, L., Kahler, C.W., Danielson, C.K., Zvolensky, M. & Lejuez, C.W. (2009). Distress tolerance and early adolescent externalizing and internalizing symptoms: The moderating role of gender and ethnicity. Behaviour Research and Therapy, 47, 198–205. The Bird task is a child version of the computerized distress tolerance task PASAT-C by Lejuez et al (2003) (see Millisecond Software's PASAT-C.iqjs) ___________________________________________________________________________________________________________________ TASK DESCRIPTION ___________________________________________________________________________________________________________________ A green dot appears above 1 out of 10 possible boxes and participants are asked to click the box as fast as possible. If participants click the box before the trial times out, a bird is set free from its cage and participants win a point. If participants are not fast enough, the bird remains in the cage and no points are won. The goal of the game it to win as many points as possible. Participants work through 3 levels with the last level being the most challenging in terms of timing. During level 3, participants have the option to quit prematurely (=measure of distress tolerance). ___________________________________________________________________________________________________________________ DURATION ___________________________________________________________________________________________________________________ the default set-up of the script takes appr. 15 minutes to complete ___________________________________________________________________________________________________________________ DATA OUTPUT DICTIONARY ___________________________________________________________________________________________________________________ The fields in the data files are: (1) Raw data file: 'abcdbird_tablet_raw*.iqdat' (a separate file for each participant) scriptlastupdate: should store the date of the last change made to the script build: Inquisit build computer.platform: the platform the script was run on (win/mac/ios/android) date, time: date and time script was run subject, group: with the current subject/groupnumber sessionId: with the current session id blockCode, blockNum: the name and number of the current block (built-in Inquisit variable) trialCode, trialNum: the name and number of the currently recorded trial (built-in Inquisit variable) Note: trialNum is a built-in Inquisit variable; it counts all trials run; even those that do not store data to the data file such as feedback trials. Thus, trialNum may not reflect the number of main trials run per block. countTrials: counts all freebird trials within a level dotPosition: (box) 1-10 stimulusItem: the presented stimuli in order of trial presentation response: the participant's response correct: the correctness of the response (1 = correct; 0 = incorrect) latency: the response latency (in ms) trialDotLatency: the max. time the current dot is presented before a new trial is started (used for trial timeout) score: stores the current scorecount (2) Summary data file: 'abcdbird_tablet_summary*.iqdat' (a separate file for each participant) inquisit.version: Inquisit build computer.platform: the platform the script was run on (win/mac/ios/android) startDate: date script was run startTime: time script was started subjectId: assigned subject id number groupId: assigned group id number sessionId: assigned session id number elapsedTime: time it took to run script (in ms); measured from onset to offset of script completed: 0 = script was not completed (prematurely aborted); 1 = script was completed (all conditions run) score: stores the final scorecount meanDotLatency: stores the mean dot latency (in ms) of level 1 (response latency of correct and incorrect responses) challengeLatency: stores the challenge dot latency (= 1/2 of the mean dot latency in level 1) quit: 1 = participant quit level 3 prematurely; 0 = participant did not quit level 3 level3Duration: stores the time spent on level 3 level1Correct: stores the correct responses for level1 level2aCorrect: stores the correct responses for level2A level2bCorrect: stores the correct responses for level2B level2Correct: stores the combined correct responses for level 2 level3Correct: stores the correct responses for level3 + rating responses for pre/post ratings for Anxiety, Frustration, Irritability, Happiness ___________________________________________________________________________________________________________________ EXPERIMENTAL SET-UP ___________________________________________________________________________________________________________________ 3 levels: Level1: used to calculate participant's mean dot latency (~ latency at which the dot moves that participant can still 'beat'); 2 min duration Note: the starting dot latency is set at 5000ms. Success => dot latency is reduced by 500ms (editable parameter) Failure => dot latency is increased by 500ms Level2A: uses mean dot latency for 2 min (default timing; can be edited) Level2B: uses challenge dot latency ( = mean dot latency / 2) for 1 min (default timing; can be edited) Level3: uses challenge dot latency for 6 min (default timing; can be edited) with the option to quit/escape prematurely In this script, the feedback (success = bird flies away & happy chirp; failure = bird stays in cage; sad chirp) takes 100ms (default; can be edited) => therefore the SOA btw. dots = current dot latency + feedback duration). ___________________________________________________________________________________________________________________ STIMULI ___________________________________________________________________________________________________________________ Stimuli are provided by Millisecond Software and can be exchanged under section EDITABLE CODE -> Editable Stimuli ___________________________________________________________________________________________________________________ INSTRUCTIONS ___________________________________________________________________________________________________________________ Instructions are provided to Millisecond Software ___________________________________________________________________________________________________________________ EDITABLE CODE ___________________________________________________________________________________________________________________ check below for (relatively) easily editable parameters, stimuli, instructions etc. Keep in mind that you can use this script as a template and therefore always "mess" with the entire code to further customize your experiment. The parameters you can change are: /birdincageSize: sets the size of the bird in the cage picture (default: 20% of canvas height) timeouts: sets the block timeouts for the various levels in ms (Note: level 2 is split in level2A and level2B in this script) /level1Timeout: = 120000 => 2 Minutes /level2ATimeout: = 120000 => 2 Minutes /level2BTimeout: = 60000 => 1 Minute /level3Timeout: = 360000 => max. 6 Minutes /startDotLatency: sets the start dot latency for Level 1 trials in ms (default: 5000ms) /level1DotLatencyAdjust: defines the adjustment to the dot latency during Level1 depending on success (decrease) or failure (increase) in ms (default: 500ms) /feedbackDuration: sets the duration of the success/failure feedback in ms (default: 100ms) => Stimulus Onset Asynchrony (dots) = current dot latency + feedbackDuration /winPoints: sets how many points participants win for each successful response (default: 1)