The erase attribute specifies whether a visual stimulus should be erased or audio stimulus stopped at the end of the trial.
or
/ erase = true(colorname)or
/ erase = hexvalueor
/ erase = (red, green, blue)or
/ erase = falseName | Type | Description |
---|---|---|
boolean | boolean | |
colorname | color | The name of a built in color. |
hexvalue | color | A hexadecimal value starting with '#' indicating the red, green, and blue values (e.g., #FF0000 for red, #00FF00 for green, or #0000FF for blue) |
red | color | An integer from 0 to 255 specifying the intensity of the red component. |
green | color | An integer from 0 to 255 specifying the intensity of the green component. |
blue | color | An integer from 0 to 255 specifying the intensity of the blue component. |
If erase is set to false, the stimulus is not erased at the end of the trial. If set to true, the stimulus is erased using the indicated colored. For sound stimuli, the sound is stopped and the erase color is ignored. The default is to erase the stimulus using the background color of the screen. By default, stimuli are erased using the background color of the screen.
The following defines a text stimulus that is erased with green:
<text myText>
/ items = ("blah blah blah")
/ erase = true(0, 255, 0)
</text>