The calibrationtargetColor attribute sets the color of the calibration target.
or
/ calibrationTargetColor = hexvalueor
/ calibrationTargetColor = (red, green, blue)Name | Type | Description |
---|---|---|
colorname | color | The name of a built in color. |
hexvalue | color | A hexadecimal value starting with '#' indicating the red, green, and blue values (e.g., #FF0000 for red, #00FF00 for green, or #0000FF for blue) |
red | color | An integer from 0 to 255 specifying the intensity of the red component. |
green | color | An integer from 0 to 255 specifying the intensity of the green component. |
blue | color | An integer from 0 to 255 specifying the intensity of the blue component. |
The default calibrationtargetColor is white (255, 255, 255).
The following sets the calibration target color to blue:
<eyetracker myBlock>
/ calibrationtargetColor = (0, 0, 255)
</eyetracker>